Real-time, real-world 3D
from video and images

Why is 3D processing normally so slow – when it doesn’t have to be?
At I-CONIC we develop GPU-based software for real-time 3D reconstruction.

We currently offer a 30 day free trial of I-CONIC Studio.

News

We make it possible

 3D modelling from multiple drones  with synchronised video feeds makes it possible to create a 4D model – a time-dependant 3D model. Also moving and changing objects are then modelled. It is like in a computer game where you move in an animated world – but in a  model of the real world , created in real-time. We prefer to call it  Live3D.

As far as we know, I-CONIC is the first mover globally on real-time 3D modelling from drone video, and the application process to patent our concept started several years ago.

We make it possible through challenging some common practices in current photogrammetry:

  • We use video.
  • We are completely GPU focused.
  • We combine advanced photogrammetric mathematics with computer vision.
  • Metadata is not needed to create models (but of course for georeferencing).
  • Our concept includes video from multiple and synchronised platforms, for example drone swarms.

We are creating actionable information through 3D models produced and visualised at video rate:

  • Instant 3D models.
  • Instant stereoscopic viewing, also from 2D video.
  • Instant 3D measurements, also automatic.
  • Can use video from different platforms: satellites, drones, aircraft, etc.
  • Can be used for online remote monitoring and operations.
  • Do not require expensive hardware.
  • Complementing other technologies.

Our GPU software will support a number of user segments and applications

Near-term – Instant3D (static models)

  • Mapping, measurements
  • Inspection, monitoring
  • Forestry
  • Emergency Services
  • Public Safety

Later – Live3D (including also moving objects )

  • Blue-light authorities and defence
  • Entertainment